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Flock
This is a simple game we made for a game jam in 60hours. We are still working on polishing it in the post jam version. I did part of the programming. I had two more awesome teammates, Julien did the music and part of the programming, Galit did the art and game design. I enjoyed a lot working on the game with the team.
I learnt about using C# actions and Unity Events to decouple classes. Later I learnt that this would come under the Observer Design Pattern.
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