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My Game Dev

ABOUT ME

I am deeply passionate about programming, whether it's in software development or game development. I have 1.5 years of experience in software development with Java, where I have worked on a well-established SaaS product. Throughout my career, I have had the opportunity to work in various teams, which has helped me develop excellent collaboration and communication skills.


As a skilled software developer, I am passionate about creating high-quality software solutions that meet the needs of users. As a full-time software developer at Zoho, I primarily focused on backend (Java, REST API framework, MySQL JDBC-like framework) and integration between frontend and backend (JSP, Javascript). We have a newer version of our product, which uses an in-house REST API framework, replacing Struts2 partly from the older version. I have worked on both frameworks to connect Ajax/xhr calls from the web app to the backend function in Java. And for database calls in that function, we use another in-house JDBC-like framework. Through my academic and personal projects, I have demonstrated my ability to develop and implement efficient software solutions. During my undergrad, I participated in several clubs, including technical ones. I worked on game development hobby projects, game jams, and game development internships.

About
Projects

Professional Projects

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Devil's Punishment 

3D sci-fi FPS Horror

My Contributions : 

  • Random Map Generation

  • Interacting feature of laser and elevator and brightness slider

  • In charge of merging all the git branches

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Intern at Inspirit

Ed-tech startup with virtual STEM labs

My Contributions : 

  • Worked on UI, sign in flow, search functions.

  • Worked on my first physics lab on my own with proper coding practices

  • Worked on chemistry lab

Personal work

Chess Pieces

Basic Chess Engine

  • Worked on a basic chess engine done in JAVA console.

  • Using proper code structure and Object Oriented design principles

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Building Maker

An app which allowed placement of rooms in a grid fashion and also lights and fans in those rooms, along with a save and load feature

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Flock

A game made for the Quarantine Game Jam in a team of 3

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Minecraft

Ground generation for a game similar to Minecraft. Paid freelance job

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Love Maze

A Unity Game in progress. Made all by myself

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Conway's game of life

Conway's Game of Life simulation in Unity

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C++ Snake Game

A C++ game in console/cmd made in around an hour

Testimonials
Contact

Ignacio Gómez, CEO of Versefera Studios

Joel's work in the team with the random map generation system was a crucial part of our game development. He was consistent, responsible and committed to our project. Any challenge he faced while working with us was overcame by himself with little help from other team members. I'd highly recommend his services to anyone that's looking to finish something, programming-wise.

Testimonials

Contact

Email : joasus12345@gmail.com
Discord : JoAMD#1340

 

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